3Three in a row adds a rocket. Skipping resets it.
4When time's up, your pig flies. How far?
Your pig flew
0ft
0solved
0rockets
0skips
Your run
Your record
0runs
0day streak
0best streak
0best ft
How to play
Every day there are fifteen letters, each with a one-word clue. Guess the codeword that starts with the letter: A and Blacksmith is Anvil. You have 75 seconds to crack as many as you can.
Each codeword
+500 ft
Rocket 1: three in a row
+1,000 ft
Rocket 2: another three in a row
+2,000 ft
Rocket 3, 4, 5…
+3,000, +4,000…
Each clue has one secret word. If your guess fits but isn't it, you'll see Right idea.
Stuck? Skip and it comes back round after the others, but skipping resets your run of three. Wrong guesses don't.
When the clock runs out your pig drops in and flies. Tap Drop in twice to go early.
About Oinkle
Oinkle is a free daily word game about a pig who really wants to fly. Everyone gets the same fifteen codewords, and a new puzzle arrives at midnight. Share your distance and see whose pig flies furthest.
Small typos are forgiven, so Telescop still counts as Telescope.